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#951 |
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Shake and Bake!
Join Date: Feb 2008
Location: on an express elevator to hell
Posts: 555
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I noticed that , too, sh0dan. I meant to post it but forgot.
Also meant to thank you for sharing your twitter follow list with me. I appreciate it! It feels like momentum is picking up a bit, init? Good to see Botman posting in the A:CM section, too. How soon after AvP's release could we expect to start hearing more about A:CM? March 2010? 2 full years after the game informer article came out!?
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#952 |
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Shake and Bake!
Join Date: Feb 2008
Location: on an express elevator to hell
Posts: 555
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I just had a couple of quick questions for Lorin or Botman (or any other devs that are lurking
) and wasn't 100% sure which thread to put it in. Sh0dan - please feel free to move this if it's in the wrong spot!To the devs: http://gbxforums.gearboxsoftware.com...t=61024&page=9 have you taken a look at the fan art thread and what are your feelings on some of the stuff that members have posted? Locusta's alien model, winde's modding, etc? Given the feedback from community members, has GBX considered any changes to the xeno model and/or environments? That might be too specific, so if you can't answer, maybe just another criptic msg from Lorin will do...
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#953 |
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Colonial Moderator
Join Date: Dec 2006
Location: Hyper-sleep
Posts: 3,599
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I think questions to devs can go anywhere really. But Lorin always tends to reply in here, so I think it’s a good place to post them.
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#954 |
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Waiting for A:CM!
Join Date: Oct 2008
Posts: 4,712
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Yah, this thread got really popular after Lorin started posting in here so I always saw this thread as the hotlink between us and the devs/staff.
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"Its the one that says Bad Mother F!@#er." - Jules Winnfield of Pulp Fiction. "Look into my eye!" - Sgt. Apone of ALIENS. My ALIENS: COLONIAL MARINES Post
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#955 |
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The Flemming
Join Date: Mar 2008
Location: Belgium
Posts: 1,994
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Another Tweet by Jim, most likely ACM releated:
'madjackmcmad : AI mens running all willy nilly in the test map, medkits at the ready. I'm not that hurt fellas, really. ' Sounds like the game is already in a very very far state LOL Last edited by Wintahs; November 6th, 2009 at 06:09 PM. |
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#956 |
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Waiting for A:CM!
Join Date: Oct 2008
Posts: 4,712
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Medkits? They said there would be a health recharge system close to CoD games didnt they. Maybe there will be medkits for acid burns and those who have been incapacitated but not killed.
Edit: Here is a pretty cool music tribute to ALIEN(S) but if it did not include AvP as much as it did it would be awesome. ALIENS Tribute
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"Its the one that says Bad Mother F!@#er." - Jules Winnfield of Pulp Fiction. "Look into my eye!" - Sgt. Apone of ALIENS. My ALIENS: COLONIAL MARINES Post
Last edited by Chris!(($$))!; November 6th, 2009 at 07:02 PM. |
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#957 |
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Member
Join Date: Nov 2008
Location: Redcar, UK
Posts: 159
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I hate the Health Recharge system, so if there's medkits thatll rock.
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#958 | |
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Colonial Moderator
Join Date: Dec 2006
Location: Hyper-sleep
Posts: 3,599
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Quote:
![]() Lol at the a.i. marines. They sound eager.
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#959 |
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Member
Join Date: Jun 2007
Posts: 1,561
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They should of been engaging Aliens and letting the Medic deal with healing until after the fight then they can see to other team mates.
I hope they have some type of morale system. Where some Marines might make a break for it instead of holding the line or maybe faulter in some way. They said some like that was going to be implimented. Hopefully they still going to try and do that. |
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#960 |
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Waiting for A:CM!
Join Date: Oct 2008
Posts: 4,712
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Yah, it would be cool to see Marines get a burst of hope or even lose hope randomly at the right moments.
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"Its the one that says Bad Mother F!@#er." - Jules Winnfield of Pulp Fiction. "Look into my eye!" - Sgt. Apone of ALIENS. My ALIENS: COLONIAL MARINES Post
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