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Old March 14th, 2010, 05:42 AM   #1
EchoRox
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Default A problem with potential new super bosses...

What's really the point? (unless they come with another increased cap)

Crawmerax already drops all manufacturers and kinds of weapons,he has the loot area covered.

Even comes with his own glitch to easily kill him. Unless any new boss is scaled so that it can be solo'd by every class (rather than forcing glitching or having to find a team),I can't see much of a place for them beyond the kicks of killing them.
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Old March 14th, 2010, 05:44 AM   #2
JasonHeyoo!
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Default Re: A problem with potential new super bosses...

what glitch?
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Old March 14th, 2010, 07:05 AM   #3
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Default Re: A problem with potential new super bosses...

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Originally Posted by JasonHeyoo! View Post
what glitch?
Little dicth you can get inot were craw or his adds cant get to you.
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Old March 14th, 2010, 08:02 AM   #4
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Default Re: A problem with potential new super bosses...

Sounds like something cool ! I would actualy even test that, IF I COULD FRIGGIN MOVE BEFORE CRAWMERAX ONE-HIT-KILLS MY SOLDIER O_o!!!!!
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Old March 14th, 2010, 08:14 AM   #5
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Default Re: A problem with potential new super bosses...

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Originally Posted by EchoRox View Post
What's really the point?
The point is "a challenge". Crawmerax is the ONLY boss in the whle game that requires technique or stratergy and the game needs ALOT more of this in my opinion.
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Old March 14th, 2010, 08:14 AM   #6
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Default Re: A problem with potential new super bosses...

Quote:
Originally Posted by JasonHeyoo! View Post
Sounds like something cool ! I would actualy even test that, IF I COULD FRIGGIN MOVE BEFORE CRAWMERAX ONE-HIT-KILLS MY SOLDIER O_o!!!!!
You can I've taken up to 75% of Craw's health before i had to phasewalk on my Siren, Anarchy love <3

@Topic.
Guaranteed level 61 weapons?

And then obviously as Rhayne says, some challenge(s) would be awesome!
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Old March 14th, 2010, 08:19 AM   #7
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Default Re: A problem with potential new super bosses...

I really just want to be able to play the game when I am by myself and not have to glitch to solo the only good way to get loot in the game. After beating knoxx, there isn't much to do besides solo crawmerax or make a new character.
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Old March 14th, 2010, 09:01 AM   #8
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Default Re: A problem with potential new super bosses...

Right, it's a question of having fun. Sure, you can farm Craw indefinitely forever and ever, but after a point you'll want to move on to something else. Having some more bosses to choose from would be a good way to solve that particular problem.
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Old March 14th, 2010, 09:27 AM   #9
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Default Re: A problem with potential new super bosses...

Quote:
Originally Posted by JasonHeyoo! View Post
Sounds like something cool ! I would actualy even test that, IF I COULD FRIGGIN MOVE BEFORE CRAWMERAX ONE-HIT-KILLS MY SOLDIER O_o!!!!!
1. get to lvl 61.

2. Drop turret and run along the left ledge of the arena (dropping lower than the main floor).

3. keep going until you get to the very very end, a little corner.

4. pray.
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Old March 14th, 2010, 10:47 AM   #10
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Default Re: A problem with potential new super bosses...

Future bosses could be a challenge to solo players and designed to make a group ineffective. That would only be fair. The idea of favoring one playstyle over another is only going to cut their playerbase. Solo play is prefered by most, and they really gain nothing by trying to get us to co-op if we know we wouldn't enjoy it. So I say, the next boss get's insta-kills against all but one in your party.
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