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Old September 25th, 2008, 10:56 AM   #1
dpruitt1
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Default Video Comparision of BIA HH overtime

Greetings all,

I just want back through a history of the video trailers and gameplay videos over the past 3 years and I am curious about a couple of things. Youtube shows a video in 2007 that shows baker on a train and inside a buidling in Eidenhoven that gets shelled and they eventually take out the 88. Is that mission in the current release of the game? The objects, lighting, and graphics seem very different than the gameplay videos I am seeing now. Also the E3 video from 2006 really looks very different and almost seems like it may have been pre-rendered

With all the delays on this game did something happen that required a major engine change? There is definately a missing link. Maybe it has been discussed way back already.

By no means am I complaining, I am very curious to the story behind the story. I am huge BIA fan and live in Dallas so please know I am not trying to suggest the current release is a bad game.

I recall Randy in an interview talking about the Unreal engine and referenced Gears of War a lot. Up to that point I don't recall ever seeing the 'dig in' ability in any BIA video but after that interview I began to see the 'dig in effect' . Again just curious to an engine issue that impacted development mid-stream.

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Old September 25th, 2008, 11:10 AM   #2
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Default Re: Video Comparision of BIA HH overtime

[QUOTE=dpruitt1;1367497]Greetings all,

I just want back through a history of the video trailers and gameplay videos over the past 3 years and I am curious about a couple of things. Youtube shows a video in 2007 that shows baker on a train and inside a buidling in Eidenhoven that gets shelled and they eventually take out the 88. Is that mission in the current release of the game? The objects, lighting, and graphics seem very different than the gameplay videos I am seeing now. Also the E3 video from 2006 really looks very different and almost seems like it may have been pre-rendered

QUOTE]
I do beleive the toy shop is in the game but it has been heavily changed; think of the difference between the E3 2004 Ripe pickings level and the one in RTH 30. I beleive the toy shop is at the end of "Operation Garden" but i'm not sure. You do take out the 88's although it was a different part of a different mission.
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Old September 25th, 2008, 11:14 AM   #3
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Default Re: Video Comparision of BIA HH overtime

Well i think that "Written in Stone" is like the toyshop level.
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Old September 25th, 2008, 11:14 AM   Click here to go to the next staff post in this thread.   #4
HoozitWhatzit
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Default Re: Video Comparision of BIA HH overtime

Hi dpruitt,

The game went through a lot of changes during that time, both in gameplay and in storyline. The train sequence you're talking about was one of our earliest scenes, and it did not make the final cut. It, and the gameplay from Randy's 2006 E3 presentation, were done in-engine, not pre-rendered.

As for the dig-in feature, it was added later on. It was brought to you courtesy of Parnic, who programmed it.
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Old September 25th, 2008, 11:16 AM   #5
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Default Re: Video Comparision of BIA HH overtime

In one of the other threads it talks about they made it with too many high pixel objects and had to change things to get it to run or something like that. I've forgtton which thread tho.
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Old September 25th, 2008, 11:20 AM   Click here to go to the next staff post in this thread.   #6
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Default Re: Video Comparision of BIA HH overtime

Quote:
Originally Posted by HoozitWhatzit View Post
As for the dig-in feature, it was added later on. It was brought to you courtesy of Parnic, who programmed it.
Uh oh...here it goes.
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Old September 25th, 2008, 11:24 AM   Click here to go to the next staff post in this thread.   #7
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Default Re: Video Comparision of BIA HH overtime

LOL, and I should also add that it's one of my favorite additions to the game.
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Old September 25th, 2008, 11:24 AM   #8
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Default Re: Video Comparision of BIA HH overtime

Sounds like you did a good job, Parnic, from what I've read on the "dig in" feature. I'm waiting on the PC version.
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Old September 25th, 2008, 11:25 AM   #9
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Default Re: Video Comparision of BIA HH overtime

The dig-in feature is awesome,great work Parnic.
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Old September 25th, 2008, 11:26 AM   #10
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Default Re: Video Comparision of BIA HH overtime

Yes the dig in is awesome
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